Virgil SpruitSocial Links NavigationVirgil is a developer based in Amsterdam. Latest articles by Virgil Spruit Build your own WebGL physics game By Virgil Spruit published 19 February 18 How to build a WebGL physics game running on sockets. Video Game Design MOST READMOST SHARED1The best drawing apps for iPad 2Noel Gallagher's football font makes a mockery of typography, claims design lecturer3A’ja Wilson’s Nike logo makes perfect sense4The new Verizon logo is a glowing success5'I can't tell you how scary it is designing for designers': Why Figma's new UI is a big deal1I can't get enough of these hilarious Photoshop retouching jobs2Apple finally addresses its most infamous design crime 3Harness AI for design and art using your very own workstation4Acclaimed digital brush creator Kyle T. Webster joins Procreate5Using Unreal Engine: what skills do artists need to make it in real time filmmaking?
Build your own WebGL physics game By Virgil Spruit published 19 February 18 How to build a WebGL physics game running on sockets.