How design-savvy clients can help you move mountains

While chatting to our regular columnist Dean Johnson in a coffee break at this month's Global Design Forum, following thought-provoking sessions exploring world-changing ideas and the future of innovation, the inevitable question arose: "So, how are you finding it?" We both agreed that while the content and topics covered were fascinating, there was one key thing missing: a firm grounding in commercial context.

Innovation, experimentation and open-ended thinking have their place when it comes to making progress. But it's an unavoidable fact of running a design business today that hot topics like sustainable design and social responsibility must be constantly tempered by financial and practical realities.

Which brings me back to my point. This month, Computer Arts announced its first-ever design conference and industry awards scheme: the Impact Conference and Brand Impact Awards, both of which are dedicated to branding. So what motivated us to launch them, what makes them different and why have I spent the last 400-odd words bleating on about client relationships?

Well, one of the key things that makes Impact different is the involvement of client-side commissioners throughout both the conference and the awards. They're speaking, they're judging, they're providing the kind of invaluable insights from the other side of the table that you rarely get from other events. And those hot topics of creative collaboration and the social impact of design will be weaved throughout - there are even special awards to recognise both - without ever losing sight of that all-important commercial context I touched on earlier.

Alongside representatives from world-class agencies like Wolff Olins, johnson banks, AKQA and Mother, are the people who commission creative for Coca-Cola (that's right, James from earlier), Tesco, Carlsberg, Crabtree & Evelyn and more. In other words, the people who provide work for studios around the world - a mixture of trained graphic designers, former studio heads and bona fide experts in brand development.

Sure, we all know that some clients can be a nightmare. Most designers I've met are fans of the Clients From Hell blog, and with good reason: it digs into those painful day-to-day truths that designers face with just the right mixture of humour and cringeworthy accuracy. But maybe it's time we flipped the commissioning table round for a fresh perspective. The results could surprise you.

Words: Nick Carson

This article originally appeared in Computer Arts issue 220.

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