Brothers: A Tale of Two Sons Remake - 'breathing life and depth' into a cult classic By Ian Dean published 21 February 24 How Unreal Engine 5 is enhancing a game design classic.
"Hell, yeah," fans react to X-Men '97 poster By Joseph Foley published 17 February 24 '90s kids rejoice.
A day in the life: FutureWorks' visualisation director Sanjay Trimbakkar By Ian Dean published 15 February 24 Recognising the international nature of the VFX industry.
Duncan Jones' new Rogue Trooper movie will use Unreal Engine 5 By Ian Dean published 29 January 24 The 2000AD strip gets Epic.
Disney and Hyundai made a car (and it's covered in hidden Mickeys, obviously) By Natalie Fear published 24 January 24 Can you spot them all?
ZBrush: everything you need to know By Paul Hatton published 21 January 24 Get started in ZBrush, the 3D sculpting and painting app, with our pro 3D artist.
"The demand in the field is crazy – it's a very strong career path," says Adobe's senior director of 3D By Georgia Coggan published 12 January 24 'People don't realise so much of what you see today is 3D.'
Whoops… Prince of Persia: The Lost Crown will have an NPC voiced by AI By Ian Dean published 12 January 24 A mistake?
Procreate Dreams: everything you need to know By Ian Dean last updated 11 January 24 Animation is more accessible with Procreate Dreams, our expert core details the features of this new iPad app.
Revealing the VFX behind Ridley Scott's Napoleon - "he's just an incredible artist" By Ian Dean published 10 January 24 MPC's Charley Henley discusses working with Ridley Scott and the 'no CG' debate.
Studio Ghibli's latest New Year’s illustration is my favourite Miyazaki design yet By Natalie Fear published 9 January 24 It celebrates the year of the dragon.
Stop motion video game Harold Halibut is Wes Anderson meets Monkey Island - here's why its "artists first production values" matter By Ian Dean last updated 8 January 24 One of 2024's most anticipated games.
Nvidia Iray review: a physically based rendering solution for Nvidia die-hards By Paul Hatton published 3 January 24 Physical lighting and materials take centre stage in this renderer from Nvidia.
Mickey Mouse has entered public domain and my childhood is already ruined By Natalie Fear published 3 January 24 Stop with the nightmare fuel.
Autodesk Arnold 7 review: major update keeps leading renderer at the top By Paul Hatton published 31 December 23 Open Image Denoise, extended post-processing framework, and better USD workflows take centre stage in this latest update.
KeyShot 2023 review: best renderer for virtual reality but you pay for it By Paul Hatton published 30 December 23 An improved 3D painting system, colour workflow overhaul and 360-degree viewer make KeyShot 2023 an increasingly appealing renderer.
V-Ray 6 review: Photorealistic ray-traced rendering at its best By Paul Hatton published 27 December 23 With a couple of decades' experience, our pro 3D artist takes the latest V-Ray renderer for a spin.
The best 2D animation software By Tammy Coron last updated 21 December 23 The best 2D animation software for beginners, hobbyists and professionals.
Disney's original Mickey to become royalty free in 2024 By Natalie Fear published 18 December 23 (Just mind the multiple caveats.)