Maxim DorokhovSocial Links NavigationContributorMaxim is a senior environment artist with BlueTwelve Studio in France and has been working in the video game industry for more than seven years. Latest articles by Maxim Dorokhov How to create realistic game interiors in Unreal Engine 5 By Maxim Dorokhov published 26 April 24 Maxim Dorokhov shows how to make realistic gaming interiors in Unreal Engine 5, using the apartment from Silent Hill 4. Video Game Design Get the Creative Bloq NewsletterDaily design news, reviews, how-tos and more, as picked by the editors.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1After 4 months of testing the Anycubic Kobra 3 V2, I'm getting fed up2Why shadows are so important in character art3Why McDonald's AI Christmas ad backfired so badly4 Indie devs' anti-Game Awards trailer trend is going viral5These speedy personalised photo gifts are perfect for last-minute shoppers
How to create realistic game interiors in Unreal Engine 5 By Maxim Dorokhov published 26 April 24 Maxim Dorokhov shows how to make realistic gaming interiors in Unreal Engine 5, using the apartment from Silent Hill 4.