Vertex Week: animate a kaleidoscopic scene in Houdini, with Carmelo Barberá

Make a kaleidoscopic scene in Houdini

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

TOPICS
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

Read more
Maya 3D abstract strands tutorial
How to easily create complex and abstract animation using Maya
An image from a painterly Blender animation
This may look like a painting, but it's actually a 3D Blender scene
Creating a spline-based animation in Cinema 4D
How to animate an object along a spline in Cinema 4D
Pittura, a short film made at ArtFX
"We wanted to talk about AI and its relationship to art" – how we made 2025’s VES Student Award-winning animation Pittura
An image from a 3D animation of a man running that looks like paper texture
I'm entranced by this weird paper-like 3D Blender animation
Ivan Mironenko ZBrush character tutorial
Craft a game-ready character asset using ZBrush and Substance 3D Painter
Latest in Events
Artwork for MESHFair
30 leading 3D and VR artists to explore spatial computing at MESHfair 2024
MESHfair 2024
MESHfair announces 2024 Open Call for 3D, Metaverse and VR Artists
A collection of ASUS Zenbook Duo computers in different configurations on a table
The 3 things I'm aching to review from CES 2024
BAFTA Breakthrough 2023; two people photographed on blue and red backgrounds
2023 BAFTA Breakthrough winners: "It gives the games industry a level footing, culturally, with other industries"
Quentin Blake in front of his illustrations
The first-ever National Illustration Day is coming (and it's about time)
Unity Awards; a logo on a screen
Vote now in the 15th Unity Awards
Latest in How to
Rob Redman's snowy image illustrates the AE tutorial: TDW313.PT_AE_Snow.indd
How to create realistic snow with particle systems using After Effects
Ivan Mironenko ZBrush character tutorial
Craft a game-ready character asset using ZBrush and Substance 3D Painter
Mario Leone SpeedTree tutorial
How to make lifelike trees and vegetation with SpeedTree
Oliver Schümann ZBrush bizarre baby tutorial
Create a bizarre baby sculpture in ZBrush
Alireza Khoshpayam arch-viz tips
Speedy tips to create beautifully photoreal archviz using 3ds Max and Corona
Maya 3D abstract strands tutorial
How to easily create complex and abstract animation using Maya