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Romeo Is A Dead Man review: the weirdest game of 2026
By Steve Boxer published
Suda51’s artistically playful, time and space-travelling action extravaganza will surely be the most off-the-wall game of the year.

Unreal Engine 5 makes Daughter of Voodoo's solo dev feel unstoppable
By Alan Wen published
How the indie horror game uses Metahumans and phone face capture.

Which game has the best art? These books settle the debate
By Ian Dean published
From Elden Ring to Metal Gear Solid, these are my recommended game art books.

This indie game turns watercolour art into playable puzzle spaces
By Ian Dean published
Crafting A Storied Life: Tabitha’s hand-drawn world.

MIO: Memories In Orbit review: a painterly Metroidvania that rewards patience and curiosity
By Ian Dean published
Turns comic-book art into a playable world.

Big Hops review: Mario-style movement and Zelda-like world design fall just short of greatness
By Alan Wen published
Inventive, joyful, but frustratingly unstable.

This 90s-inspired low-poly fighter might be the most inventive game of the year
By Alan Wen published
How Poly Fighter nails the feeling of retro 3D brawlers.

Why retro, innovative indies and Nintendo ruled game design in 2025
By Steve Boxer published
But the spectre of AI is looming for 2026.
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