Vertex Week: ArtRage Vitae pro advice with Daniel Ibanez

ArtRage Vitae pro advice with Daniel Ibanez 

Artist Daniel Ibanez is an accomplished traditional artist and instructor who has been painting for over 20 years. He has had work shown in multiple galleries, including Rich Designs Gallery, Rendition Gallery and Taos Traditions Gallery. His art and tuition covers everything from figure drawing to landscape painting, plein air and concept art.

Though traditionally taught Daniel Ibanez has recently taken up digital painting, transferring his knowledge into the real painting sim app ArtRage Vitae. In his series of tips for Vertex Week 2022 Daniel Ibanez reveals how to achieve the look and texture of traditional oils from a digital software.

Click to enlarge the schedule (Image credit: Future)

If you watched Daniel Ibanez's video and want more, we've got you covered – see above for the full schedule. Former Magic: The Gathering art director Cynthia Sheppard shares her setup and process for painting a dramatic portrait using strong shadows. We also have an exclusive video from James Gurney where he reveals how to mix fantasy elements into you art, in his video workshop: Sketching Biplanes, Early Science Fiction, and Yesterday's Futures.

If you want to paint like Daniel Ibanez then read our guide to the best software for digital artists. Or discover the best tablets with a stylus for drawing and note taking if you're looking to emulate our speaker and take your art from the easel and onto the screen. Speaking of which, why not take a look at our guide to the best art easels.

There is also more training and inspiration this Vertex Week. Take a look at Chris Petrocchi's guide to NFTs, including his workflow of how to create NFT art. We also have a great tutorial from Ken Coleman who explains how to use 3D scans in your 2D illustration to achieve a unique retro fantasy aesthetic.

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.