Lords of the Fallen review: a little patchy but has enough new ideas

Flawed and quirky but has enough new ideas and support to succeed.

Lords of the fallen review; a knight looks out over a burning landscape
(Image: © CI Games / Hexworks)

Our Verdict

A clever use of the twin-world idea gives Lords of the Fallen the edge over other Soulslikes. Its many updates can make for an uneven experience; Lords of the Fallen is like a box of chocolates, you never know what you're going to get from week to week. Clever, familiar and patchy? Lords of Fallen is a solid Soulslike.

For

  • Beautiful and detailed
  • Two-world dynamic works
  • Updates, lots of updates

Against

  • Familiar Soulslike design
  • Some technical issues
  • Updates, updates, updates

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Lords of the Fallen: details

Publisher CI Games
Developer Hexworks
Players 3 (co-op / PvP)
Platforms PlayStation 5 (reviewed), Xbox Series X / S, PC
Out now

Here’s the thing, I’ve been playing Lords of the Fallen before release but delayed reviewing the game because, well… it keeps changing. Developer Hexworks has released patch after patch for this next-gen Soulslike and each time I drop in for a game something has changed; bosses are too hard then a walkover, weapons are god-killers and then toothless hunks of metal.

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The Verdict
7

out of 10

Lords of the Fallen (2023)

A clever use of the twin-world idea gives Lords of the Fallen the edge over other Soulslikes. Its many updates can make for an uneven experience; Lords of the Fallen is like a box of chocolates, you never know what you're going to get from week to week. Clever, familiar and patchy? Lords of Fallen is a solid Soulslike.

TOPICS
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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