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"Never stop learning and be open to criticism": inside the art of concept designer Ben Mauro
By Dom Carter published
The art director discusses how he brings video game worlds to life and creates his own graphic novel series.
I'm gutted that Mario and Sonic didn't make it to Paris 2024
By Joe Foley published
And all because of stupid NFTs.
I'm marvelling at this stunning superhero art
By Natalie Fear published
Adam Bird’s Skyline soars thanks to Adobe Firefly.
I love the new exaggerated Batman character design
By Natalie Fear published
He’s back and bigger than ever.
"It's the perfect amount of creative challenge": How we made the Hades II artwork
By Chris Schilling published
Art lead Jen Zee discusses the process of delivering a contemporary twist on ancient Greek mythology and creating powerful female figures.
Why creatives should care about the #RIPCartoonNetwork trend
By Natalie Fear published
It’s much more than nostalgia bait.
"I start every morning with an energy check": a day in the life of Niceshit Studio's Carmen Angelillo
By Rosie Hilder published
Why Carmen believes working with your body and emotions is key.
Some of these cancelled animated films could have been amazing
By Joe Foley published
Inspiring artwork from unfinished Disney, Pixar and DreamWorks movies has been preserved in a free book.
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