Alex ClarkeSocial Links NavigationAlex is lead artist at Edgecase Games. Primarily a weapons and vehicle artist, Alex has previously worked at Crytek and Free Radical Design. Latest articles by Alex Clarke Modelling a spaceship for gameplay design By Alex Clarke published 29 September 16 Learn how to create an in-game model ready to launch into Fractured Space. Video Game Design MOST READMOST SHARED1The best drawing apps for iPad 2Noel Gallagher's football font makes a mockery of typography, claims design lecturer3A’ja Wilson’s Nike logo makes perfect sense4The new Verizon logo is a glowing success5'I can't tell you how scary it is designing for designers': Why Figma's new UI is a big deal1I can't get enough of these hilarious Photoshop retouching jobs2Apple finally addresses its most infamous design crime 3Harness AI for design and art using your very own workstation4Acclaimed digital brush creator Kyle T. Webster joins Procreate5Using Unreal Engine: what skills do artists need to make it in real time filmmaking?
Modelling a spaceship for gameplay design By Alex Clarke published 29 September 16 Learn how to create an in-game model ready to launch into Fractured Space.