Antony Ward is author of Game Character Development in Maya (2004), Game Character Development (2008) and 3D Modeling in Silo (2010). At antCGi he boasts almost three decades of experience in digital media, as well as a vast suite of courses available through Digital Tutors, 3DWorld and CGTuts+.
He supplies high quality digital art, game art, rigging, animation and illustration services to a wide range of clients, including Ragdoll Productions, Sumo Digital, Mackinnon and Saunders and Jellyfish Productions to name but a few.
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