How to sculpt and pose a cartoon head in ZBrush By Francis-Xavier Martins published 21 December 16 From concept to finished piece, here's to how to create a goofy-looking purple orc from scratch.
Top tips for sculpting a creature in ZBrush By Francis-Xavier Martins published 21 October 16 Learn how to use ZBrush's tools and brushes to build a cool creature.
4 simple ways to speed up your ZBrush workflow By Francis-Xavier Martins published 6 September 16 Save yourself valuable time when working in ZBrush with these simple workflow tips.
How to get your ZBrush model into Maya By Francis-Xavier Martins published 8 August 16 Learn how to transfer a ZBrush model into Maya with these four simple tips.
Tips for turning a 2D cartoon into a 3D concept By Francis-Xavier Martins published 23 June 16 Francis-Xavier utilises techniques used by Pixar