Laura GallagherSocial Links NavigationLaura is lead character artist at Eidos Montreal and has worked on Deus Ex: Human Revolution, Tomb Raider and Deus Ex: Mankind Divided. She also teaches character modelling at NAD, School of Digital Arts, Animation and Design. Latest articles by Laura Gallagher Modelling complex geometry: 5 top tips By Laura Gallagher published 9 November 16 We explain how to recreate Adam Jensen's bionic arm from Deus Ex: Mankind Divided as a 3D printed model. 3D Software MOST READMOST SHARED1The best drawing apps for iPad 2Noel Gallagher's football font makes a mockery of typography, claims design lecturer3A’ja Wilson’s Nike logo makes perfect sense4The new Verizon logo is a glowing success5'I can't tell you how scary it is designing for designers': Why Figma's new UI is a big deal1I can't get enough of these hilarious Photoshop retouching jobs2Apple finally addresses its most infamous design crime 3Harness AI for design and art using your very own workstation4Acclaimed digital brush creator Kyle T. Webster joins Procreate5Using Unreal Engine: what skills do artists need to make it in real time filmmaking?
Modelling complex geometry: 5 top tips By Laura Gallagher published 9 November 16 We explain how to recreate Adam Jensen's bionic arm from Deus Ex: Mankind Divided as a 3D printed model.