Paul Roberts Latest articles by Paul Roberts Master large-scale environments in 3ds Max By Paul Roberts last updated 26 September 21 Learn how to create detailed environments with billions of polygons. CGI Master procedural modelling By Paul Roberts published 18 July 18 Learn how to use modular geometry to create detailed architectural environments. 3D Software Get the Creative Bloq NewsletterDaily design news, reviews, how-tos and more, as picked by the editors.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1Why Super Mario Bros is still an essential lesson in game design2Batman logo Easter egg sparks blazing fan theories3BMW quietly dropped a new logo4I just got caught out by Samsung's ridiculous returns policy5The Finals' new destruction tech unleashes total havoc, and I love it
Master large-scale environments in 3ds Max By Paul Roberts last updated 26 September 21 Learn how to create detailed environments with billions of polygons.
Master procedural modelling By Paul Roberts published 18 July 18 Learn how to use modular geometry to create detailed architectural environments.