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The fastest way to get comfortable in 3D software
By Mike Griggs published
Why Orbit, Pan, and Zoom are the three moves every 3D beginner must learn.

Anime and the middle ages collide in this artist's mysterious scenes
By ImagineFX staff published
Margherita Castello blends mystery and subtle storytelling with deep, vibrant hues.

How to use lore to drive your character designs
By Lucas Lacerda published
Lucas Lacerda uses a world-building approach to guide his design choices.

How to make a moody cyberpunk scene in Photoshop
By Oleg Topor published
Oleg Topor shares the creative techniques he uses to portray a meeting of criminals in the depths of a futuristic city.

From Doctor Who to Star Wars, how artist Matthew Savage has shaped striking on-screen worlds
By James Clarke published
The film, TV and video game concept artist discusses his career path and creative process.

How I created the tense urban scenes in my graphic novel
By Raymond Tan published
Light, shape and colour were key to crafting the ominous atmosphere.

How Photoshop filters helped me make the concept art for Spectre Divide
By Brandon Liao published
Concept artist Brandon Liao gives insights into his visual development work.

How to light a 3D sculpt quickly using just one HDRI texture
By Ian Dean published
Speed up your 3D workflow with this texture-based lighting approach.
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