How to speed sculpt in Blender 2.80 By Glen Southern published 5 August 19 Create a character sculpt in Blender with these tips.
10 ways to texture like a pro By 3D Artist staff published 1 July 19 Make better 3D textures with these easy-to-follow tips from texturing experts.
10 ways to improve your 3D anatomy By Ryan Kingslien published 27 June 19 Discover the secrets to creating convincing ZBrush sculpts.
10 ways to build better 3D world environments By Albert Valls Punsich, Damient Penoit published 17 June 19 Experts share the techniques they use to build beautiful 3D worlds.
Archviz: everything you need to know By Brad Thorne published 14 June 19 Archviz experts share the building blocks of the technical skill.
New 3D engine makes it easy to design models By Dom Carter published 29 May 19 Design and render simple 3D models with Zdog.
13 best SketchUp textures By Alice Pattillo published 11 April 19 These high-res SketchUp texture packs will make a valuable addition to any 3D designer's kit.
The hottest new tools for 3D artists this spring By Steve Jarratt published 11 April 19 The past few weeks have seen a hotbed of innovation in the CG world.
How to create a 3D werewolf in Unreal Engine By Brad Thorne published 26 March 19 A step-by-step guide to creating a believable werewolf in real time.
Improve your architectural renders in 3ds Max By Oscar Juárez published 22 March 19 Follow these 4 pro tips to make your interiors shine.
Marvelous Designer 8 review By Cirstyn Bech-Yagher published 11 March 19 The new features that make MD 8 such a strong update.
Discover the best of 2D and 3D event Vertex By Creative Bloq Staff published 11 February 19 Explore real-time graphics and top plugins in these Vertex videos.
How to combine 3D and comic art in ZBrush By Glen Southern published 8 February 19 Capture a cel-shaded comic aesthetic using ZBrush and VR.
Vertex 2019 tickets now on sale! By Creative Bloq Staff published 22 January 19 Don't miss the event that's bringing the CG community together.
A beginner's guide to displacement and bump maps By Mike Griggs published 11 January 19 See how these maps can give your 3D models extra relief and detail.
The best new 3D tools for 2019 By Mike Griggs published 8 January 19 The new (or newly updated) kit that should be in your toolbox this year.
How to render realistic transparent surfaces By Mike Griggs published 19 December 18 Creating transparent surfaces is tricky; here's how to get it right.
Gravity Sketch on Oculus Rift review By Glen Southern published 11 December 18 Sculpt in VR with this tool.