game art
Latest about game art

The Assassin's Creed Black Flag Resynced controversy shows game remakes will never please everyone
By Joe Foley Published
So many game remakes are disappointing fans, but that's part of their nature.

How combining software can bring your game scenery art to life
By Jenny Mati Published
Jenny Mati uses multiple tools for her game scenery workflow. Here's how.

Spontaneous speed painting could help you to trust your art
By Duy An Lam Published
Artist Duy An Lam shows how to loosen up and stay spontaneous while turning a sketch into a finished digital painting.

This hand-drawn game looks like a surreal graphic novel come alive
By Joe Foley Published
I Shall Name the Dead will let you converse with skulls.

Gareth Damian Martin explains why Signet City is such a big departure from Citizen Sleeper
By Steve Boxer Published
How a love of architecture, black-and-white photography and '80s social realism is shaping this unique sci-fi world.

This new Unreal Engine tool makes realistic oceans look ridiculously easy to create
By Ian Dean Published
William Faucher’s new tool could change how artists create oceans.

How to build quality 3D characters within the constraints of mobile game fidelity
By Oleh Bozhko Published
Oleh Bozhko, 3D Character Art Team Lead at Plarium, explains how to create 3D art when there are limited resources to work with.

How this artist turned a view he sees every day into a futuristic sci-fi scene
By Lê Long Published
Illustrator Lê Long explains how he transformed an everyday street corner into an extraordinary scene from his own perspective.
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