game art
Latest about game art

How the Guild Wars 2 game art team overcome technical limitations to craft character art with heart
By Ian Dean published
"Players can feel the love and care that goes into everything we do," says lead character designer Adam Hogseth.

Clair Obscur: Expedition 33 review: a brilliantly weird, utterly unique game
By Lewis Packwood published
More than eye candy.

Onimusha 2: Samurai’s Destiny Remaster hands-on: ahead of its time
By Ian Dean published
A timely reminder of how artful video game visual design can be.

How Tempest Rising channels the heart of '90s strategy games without "losing its soul"
By Ian Dean published
It's a balancing act, shares game director Frederick Schreiber.

Fatal Fury: City of the Wolves review – a triumphant comeback that rekindles the series' classic fighting spirit
By Alan Wen published
SNK's original prize fighter still packs a punch with its comic book roots.

How Guild Wars 2 looked to retro game Shadow of the Colossus to solve a modern problem
By Ian Dean published
Character art lead Adam Hogseth says this clever hack made all the difference.

A quick art hack to create stylised grass in Blender for video games and animation
By Pietro Chiovaro published
Learn how to create stylised grass fields in Blender with our step-by-step guide. Perfect for adding natural charm and detail to your 3D projects

Experience the future of graphics – Nvidia's Unreal Engine 5 RTX neural rendering demo is now free for all
By Joe Foley published
The Zorah tech demo pushes the boundaries of real-time path tracing.
Daily design news, reviews, how-tos and more, as picked by the editors.