game art
Latest about game art
Dreamcore review: when style is the whole game
By Lewis Packwood published
Getting lost in liminal spaces is more dull than terrifying.
Why Citizen Sleeper 2's no-code creative process is an inspiration
By Lewis Packwood published
Visual scripting could open up game development to more people than ever before.
Making indie game Mythmatch - finessing 2D animation to tell diverse stories
By Alan Wen published
Creative director Moo Yu reveals this contemporary interpretation of Greek mythology isn't just cosy Hades.
What to expect from Blender in 2025 - what's next for the popular 3D art app?
By Ian Dean published
The new features, tools and projects to shake things up for 3D artists.
Doom swaps blood for fine wine in this jokey remake
By Ian Dean published
Doom: The Gallery Experience targets art history.
The creator of Trek to Yomi's new VR game is an "extremely indie project" that celebrates of 80s kung fu cinema and 90s arcades
By Ian Dean published
How film VFX know-how and classic game design combine for Path of Fury.
Call of Duty’s $700m dev budget shows the cost of making games is out of control
By Tanya Combrinck published
Is this sustainable?
It took just 35 seconds for Sega's Virtua Fighter 6 to wow fans at CES 2025
By Ian Dean published
Is this the best animation in a video game yet?
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