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Latest about game art

Nintendo Switch 2 Welcome Tour review: nerdy and disappointing in equal measure
By Alan Wen published
This is one for die-hard Nintendo heads.

Escaping a religious cult clashes with cosy 80s pixel art nostalgia in Quantum Witch
By Alan Wen published
Solo indie dev NikkiJay channels personal trauma into a bold queer 'plotformer' built with MonoGame.

I never thought this weird pirate RPG would have the most interesting art style at PlayStation State of Play
By Joe Foley published
Please don't let it be a terrible gacha game.

It’s remarkable how modern these Switch 2 GameCube titles feel
By Lewis Packwood published
Wind Waker, F-Zero GX and Soul Calibur II get a fresh lease of life on Nintendo’s new console.

This viral 3D drawing app just won an Apple Design Award
By Joe Foley published
Feather continues to win over artists with its 2D to 3D approach.

How The Witcher 4's "infinite forest" is being built one branch at a time using Unreal Engine 5.6
By Ian Dean published
I speak to Epic Games and CD Projekt Red to discover if this is more than a demo.

MetaHuman just broke free from Unreal Engine 5 – why everyone can now create lifelike characters
By Ian Dean published
Epic Games' cutting edge creation and animation toolkit is now available to all.

Godot Engine's native VisionOS support is a potential game-changer for VR developers
By Joe Foley published
Apple's direct support for open-source Godot could be huge for indie devs.
Daily design news, reviews, how-tos and more, as picked by the editors.