game art
Latest about game art

Finding Polka is like a cosy interactive Where's Wally completely hand-drawn with ballpoint pen
By Alan Wen Published
Solo indie dev Shinnosuke Kumazawa on making a game as a tribute to his dog that his kids can play.

Bizarre Tekken cartoon leaves fans of the video games "extremely confused"
By Joe Foley Published
Who is this even for?

"AI slop" has become a harmful insult hurled around with no evidence, game developers claim
By Joe Foley Published
But what's the solution?

This Japanese graphic adventure is like playing a 90s anime on the cusp of the end of the world
By Alan Wen Published
Rain98 director Shoon T on recreating 1998 in a perpetually raining Tokyo.

Building a world through narrative design in Blender
By Kan Rongrueangkul Published
How concept artist Kan Rongrueangkul uses storytelling to shape architectural motifs, spatial design, and cinematic environments.

"A James Bond opening is the one thing that doesn't need to follow trends": how 007 First Light blurred the line between film and gaming
By Joe Foley Published
Territory Studio's Andrew Popplestone on the making of a perfect mission.

"The biggest advice I would give myself as a young artist is to do more of the kind of art I like, and not just what the industry demands"
By ImagineFX staff Published
Niko Gesell on his journey as a digital artist, from blissful ignorance to finding a voice.

I played Control Resonant, and it's turned New York into something I've never seen in a game before
By Ian Dean Published
It's because of the art team's one golden design rule.
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