Books
Latest about Books

By Joe Foley Published
240 pages of Dune design insights.

By Ian Dean Published
Lost In Cult's design director Rachel Dalton explains why this is more than a 'making of' book.

By Rosie Hilder Published
Turner Duckworth explains the process behind its new book.

By Jessica Spence Published
Read an extract from I Love It. What Is It?: The power of instinct in design and branding.

By Ian Dean Published
Steven Goodwin’s 20 GOTO 10: 10101001 facts about retro computers reveals things I never new existed.

By Rosie Hilder Published
These detailed books provide insight into Pentagram, its partners and its work.

By Ian Dean Published
How expert chooses the best game art books available now as well as those coming soon. If you're a keen concept artist or want to get inspired, these will help.

By Natalie Fear Published
Move over Kindle, paper is back.
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