environment art
Latest about environment art

Promise Mascot Agency review: Showa-era Japanese retro vibes, modern game design chores
By Alan Wen published
What if one of Yakuza's wild mini-games broke free?

South of Midnight review: Southern Gothic blended with fantasy in a tightly woven action-adventure
By Alan Wen published
Southern creature comforts.

"We focused on creating something timeless" – why Guild Wars 2 remains an artistically unique game
By Ian Dean published
How a love of traditional art techniques built a fantasy world.

Behind the scenes of Star Wars: Skeleton Crew – iconic Star Wars shots and epic world-building secrets!
By James Clarke published
Which shot is the real "classic Star Wars"?

Atomfall PS5 review: kitsch design and a playful nod to British folk horror
By Steve Boxer published
Rebellion's survival shooter is an exercise in very British nostalgia that cleverly manages to feel fresh and original.

Speedy tips to create beautifully photoreal archviz using 3ds Max and Corona
By Alireza Khoshpayam published
Visualisation veteran Alireza Khoshpayam shares his top tips for crafting an accomplished composition in your next project.

"The environment is like a character in the game": how Wanderstop's world design blends Art Nouveau and Impressionism
By Alan Wen published
The art inspiration behind the The Stanley Parable dev's new game.

31 pieces of spellbinding Wicked concept art, from flying monkeys to the epic Emerald City
By Ian Dean published
I'm bewitched by ILM and John M. Chu's vision for Wicked's design.
Daily design news, reviews, how-tos and more, as picked by the editors.