Yikes, Sony's Project Q handheld just got even worse By Ian Dean published 30 May 23 More details, less impressive.
Seriously, this really is Sony's hyped PS5 handheld design By Ian Dean published 25 May 23 The new PS5 handheld, codenamed Project Q, is a WiFi streaming device, and fans aren't happy about its design.
I love the art and design of these new PS5 games from PlayStation Showcase By Ian Dean last updated 25 May 23 I look behind the headlines of the PlayStation Showcase, these are the new PS5 games with the best art direction.
PlayStation Showcase 2023 live blog: the biggest PS5 game design news By Ian Dean published 24 May 23 All the latest news as it happens.
I can't believe who inspired Gollum's design in the new LOTR game By Ian Dean published 24 May 23 Daedelic art lead Mathias Fischer interview: what it took to bring Middle-earth to life on PS5 and the weird Sesame Street connection you never new existed.
Star Wars: Tales From The Galaxy’s Edge Enhanced Edition review: PSVR 2's best game? By Oscar Taylor-Kent published 3 May 23 Is this the PSVR 2 game you're looking for?
Jurassic World Aftermath Collection review: a PSVR 2 game with bite? By Oscar Taylor-Kent published 2 May 23 Stealth in PSVR 2 and avoid being eaten, in Jurassic World Aftermath Collection.
Gran Turismo 7 PSVR 2 review: the classic racer gets a slight makeover in VR By Oscar Taylor-Kent published 2 May 23 Gran Turismo 7 for PSVR 2 is limited but is what here any good?
Song In The Smoke: Rekindled review: a physical and fun reworking of a VR classic By Alan Wen published 2 May 23 Can you survive in Song In The Smoke: Rekindled's PSVR 2 realistic wilderness?
Resident Evil 4 review: just how good is the RE Engine? By Oscar Taylor-Kent published 30 April 23 Remade for PS5 and Xbox Series X, Resident Evil 4 is a masterclass in reworking old ideas.
Unreal Engine 5 makes Layers of Fear terrifyingly real, and I love it By Ian Dean published 28 April 23 Is this PS5's best-looking game yet?
Is this really what a PS5 handheld would look like? By Ian Dean published 6 April 23 I'm not convinced by this fan render.
Horizon Call of the Mountain review: shows off PSVR 2 perfectly By Oscar Taylor-Kent published 26 March 23 A physical workout for PlayStation VR 2 gamers.
Unreal Engine 5 puts actual real people into Lords of the Fallen By Ian Dean published 24 March 23 Fantasy becomes reality.
Before Your Eyes review: live a life in the blink of an eye By Ian Dean published 20 March 23 PSVR 2's eye-tracking and emotive art direction combine in a worthwhile way.
How the Jurassic World PSVR 2 game was made By Ian Dean published 20 March 23 The design team shares its secrets with us.
I played Switchback VR on PSVR 2 – it's blinking terrifying (and I love it) By Ian Dean published 12 March 23 Supermassive Games sets a new benchmark for horror game design.
What does the latest PS6 design rumour mean for the PS5? By Ian Dean published 6 March 23 PS5's Mark Cerny could lead the new console design.
I thought PSVR 2 would solve motion sickness… I was wrong By Ian Dean published 5 March 23 How I beat PSVR 2 nausea.