PS5
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Beyond Good & Evil 20th Anniversary Edition review: still wonderfully inventive
By Ian Dean published
A quality remaster and remarkable glimpse into how this classic was made.

Rise Of The Ronin review: inventive, often original, but lacks polish
By Luke Kemp published
Proof that Ninja Gaiden wasn’t merely a flash in Japan.

Dragon’s Dogma 2 review: our heart has been stolen
By Oscar Taylor-Kent published
A perfect example of limitless game design.

How Still Wakes The Deep was made more terrifyingly beautiful with Unreal Engine 5
By Ian Dean published
Creating the "2001 trippy design".

It's about time we saw a price cut on the Sony PSVR 2 – now with $100 off
By Beth Nicholls last updated
That's $50 cheaper than the Meta Quest 3.

Harold Halibut review: this stop motion sci-fi life aquatic won’t be for everyone
By Ian Dean published
A wonderfully handcrafted game, but you'll need to persevere.

Zombie Army VR is a "dark and bloody WW2 horror, with a cool comic book wrapper," and I'm excited for PSVR 2 again
By Ian Dean published
We interview Richard Turner, Rebellion's head of art.

Alone in the Dark has an unnerving "storm of cosmic darkness" that freaked me out, here's how it was made
By Ian Dean published
Art director Rikard Ryberg reveals how one of Alone in the Dark's best set-pieces was created.
Daily design news, reviews, how-tos and more, as picked by the editors.