PS5
Latest about PS5
![RoboCop Rogue City; a metal cyborg](https://cdn.mos.cms.futurecdn.net/RbEufZkpATjNTyvTtYUmTd-320-80.jpg)
RoboCop Rogue City review: great design masks its flaws
By Ian Dean published
You call this a glitch…
![Ghostrunner 2 review; a neon lit city](https://cdn.mos.cms.futurecdn.net/awXYcTKp2ewY7M2Umpx7qM-320-80.jpg)
Ghostrunner 2 review (PS5): beautiful design let down by a need to grow up
By Ian Dean published
Ghostrunner 2 is a sharply designed sequel that tries too hard.
![Art from Synapse](https://cdn.mos.cms.futurecdn.net/CANusPMQkLL9hr7nGVzZ5M-320-80.jpg)
Art director Alina Fedaseyenka says making Synapse was "an artistic sweet spot"
By Ian Dean published
Video game Synapse for PSVR 2 dropped colour for monochrome, Alina Fedaseyenka explains why less can be more in VR.
![Ghostrunner 2 level design; a long dark corridor](https://cdn.mos.cms.futurecdn.net/nvsYDg4i6NQGUEFyXu35cc-320-80.jpg)
Ghostrunner 2's world 'changes the more Jack discovers'
By Ian Dean published
Lead level artist Dariusz Kułak reveals the tricks used to bring Ghostrunner 2's world to life.
![Ghostrunner 2; a person stabs a robot man in the head](https://cdn.mos.cms.futurecdn.net/Vf2J4XuLoPa35ndSkmFtaR-320-80.jpg)
"AI is a powerful tool for enhancing creativity," argues Ghostrunner 2's art director
By Ian Dean published
The AI horse has bolted.
![Ghostrunner 2 art director interview; a close up of a painting of a cyber ninja](https://cdn.mos.cms.futurecdn.net/NzmuTWGeWPCXgaTQ8J2fWK-320-80.jpg)
Ghostrunner 2 is Dune meets Half-Life, says its art director
By Ian Dean published
Ghostrunner 2's art director Wojciech Wilk discusses the team's artistic choices, influences and tech.
![Fan renders based on Switch 2 and PS5 Pro rumours](https://cdn.mos.cms.futurecdn.net/kPJDzaALnPToMe62r5k54h-320-80.jpg)
PS5 Pro vs Nintendo Switch 2: which rumoured console is the most exciting?
By Joseph Foley published
We compare the rumours on the two most anticipated gaming consoles.
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