Art direction
Latest about Art direction

Why Ready or Not feels so real – how Unreal Engine 5 is delivering next-level immersion
By Ian Dean published
Void's art director and lead designer reveal what it takes to improve on PC perfection.

Behind the scenes on 3 iconic The New York Times Magazine covers
By Rosie Hilder published
From a Trump balloon to a ratty mayor.

Blades of Fire review: if Jim Henson had made Conan The Barbarian – and it's as wonderfully weird as that sounds
By Ian Dean published
Finally, an original Soulslike.

10 tips for designing epic ships and vehicles for concept art
By John A. Frye published
John A. Frye shares his advice for designing machines with character.

How Blades of Fire flies in the face of modern video game aesthetics
By Ian Dean published
MercurySteam's Enric Álvarez reveals how Frank Frazetta and Gustave Doré have influenced this new PS5 game.

Surajit Sen interview: the artist behind some of India's biggest cinematic worlds explains his passion and approach to 3D art
By Cesci Angell published
Dive into the digital sculptor's creative process, his work on major Indian films and his unstoppable 3D obsession

These digital artists have made progress in the fight against unethical AI
By Tanya Combrinck published
Two years after generative AI forced its way into the mainstream, Tanya Combrinck looks at the advances activists have made protecting their rights

“It's staggeringly simple” – this coding tool is ideal for artists looking to break into game development
By Lewis Packwood published
Arco game artist and indie dev Max Cahill explains why Lua and the LÖVE engine are a great combo.
Daily design news, reviews, how-tos and more, as picked by the editors.