Model 3D textures quickly with Normal maps

3D sphere with a metallic texture pattern

If you’re new to the world of 3D art and CGI in particular, you may feel that there are far too many tools to choose from. In my articles I aim to break everything down to the very basics, so that every artist can be armed with the knowledge of which tool is best. With that in mind, let’s explore materials and shaders by looking at Normal maps.

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Mike Griggs

Mike Griggs is a veteran digital content creator and technical writer. For nearly 30 years, Mike has been creating digital artwork, animations and VR elements for multi-national companies and world-class museums. Mike has been a writer for 3D World Magazine and Creative Bloq for over 10 years, where he has shared his passion for demystifying the process of digital content creation.