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How BAFTA-winning Dispatch was made using Unreal Engine
By Joe Foley published
Unreal Engine helped the superhero game's indie developer create and iterate faster.

Why Mullet Madjack’s retro VHS-era anime art style still stands out
By Ian Dean published
Ahead of its Switch release, art director Alessandro Martinello explains why imperfection matters.

007 First Light opening credits make James Bond fans do a double take
By Joe Foley published
Lana Del Rey, David Arnold and classic Bond visuals make for a “movie-perfect“ sequence.

Why this artist swapped architecture for Unreal Engine
By Ian Dean published
Techland's Jan Buczny wants to build worlds that tell stories.

“The opposite of AI slop”: how Mixtape’s handmade animation builds real emotion
By Alan Wen published
The art direction and rendering tricks behind Mixtape's nostalgic feel are explained.

Canva and Maxon just dropped free After Effects alternatives for animation and motion design
By Joe Foley published
Creatives are suddenly spoiled for choice.

Reallusion empowers artists to bridge the gap between imagination and photorealistic reality
By Creative Bloq Staff published
Sponsor Content Created With Reallusion
Reallusion announces 2026 vision: redefining 3D production through the power of hybrid AI

Pragmata review: innovative AA action with AAA sci-fi sheen shoots for the moon and scores
By Alan Wen published
One of the most original Capcom games I've played is refreshingly old-school.
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