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How to build quality 3D characters within the constraints of mobile game fidelity
By Oleh Bozhko Published
Oleh Bozhko, 3D Character Art Team Lead at Plarium, explains how to create 3D art when there are limited resources to work with.

Video tutorial series shows how to make a 3D game in free Godot Engine
By Joe Foley Published
Follow the course to create a finished Dungeon Crawler in just 20 hours.

How two filmmakers built a 300-shot VFX pipeline without a Hollywood studio
By Ian Dean Published
This Star Trek fan-film series uses DaVinci Resolve, Fusion, and Unreal Engine.

Which AI design tools are actually good?
By Paul Hatton Published
Sponsored by NVIDIA
My top four favourites including Photoshop, Premiere Pro, and Topaz labs

How Full Circle blends pixel art, 3D worlds and modern lighting into one gorgeous RPG
By Ian Dean Published
This solo indie dev explains why today's best indie JRPGs don't actually want to look retro.

This hand-drawn game is like a retro cartoon set in the deteriorating body of a middle-aged man
By Joe Foley Published
Oh, My Doug even features talking sperm cell.

Get generative AI without cloud dependency thanks to ComfyUI
By Paul Hatton Published
Sponsored by NVIDIA
Run local AI with NVIDIA RTX acceleration

The original Sega logo looked very, very different
By Joe Foley Published
People are just realising what the brand name means.
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