The best animation software: reviewed and tested for 2D and 3D artists

The best animation software can provide the tools you need to create compelling stories in 2D or 3D using all kinds of animation styles. We've tested and reviewed dozens of programs and each has its pros and cons, but we've selected below what we think is the best 2D animation software and the best 3D animation software for different levels of user.

Some professional programs can handle the whole animation pipeline but may be too complicated for beginners. Simpler programs can be easier to pick up but may lack some of the tools you need, although you could combine them with other tools to create a workflow that works for you.

Why you can trust Creative Bloq Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. Find out more about how we test.

Adobe Animate
Adobe Animate: at Adobe

Adobe Animate is a legacy 2D animation app that enables you to create simple 2D and vector animations. It can be used to build game environments, as well as create cartoons, banners and interactive content for websites. It's showing its age, but we think it's still a good choice for frame-by-frame animation but camera control is limited.

Pivot Animator
Pivot Animator: at pivotanimator.net

This free 2D animation app enables you to create simple stick figure and sprite animations. It features time line animation and 'hands-on' controls. While simple, Pivot Animator is a great way to learn the principles of animation.

The Foundry Modo
The Foundry Modo: at foundry.com

Modo has a unique procedural animation system that mixes traditional rigging and deformation, it will also use AI to 'fill in' the in-between frames to speed up the process. Modo also features modelling, rendering and effects workflows.

Adobe Mixamo
at mixamo.com

Mixamo is part of the Adobe family of apps and enables the creation of animation characters for video games and films. Character models can be uploaded and Mixamo will be automatically rigged, and pre-made motion capture models can also be attached. It's quick and simple.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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