How to
Latest How to

The fastest way to get comfortable in 3D software
By Mike Griggs published
Why Orbit, Pan, and Zoom are the three moves every 3D beginner must learn.

How to use lore to drive your character designs
By Lucas Lacerda published
Lucas Lacerda uses a world-building approach to guide his design choices.

How to make symbolism more than just a decoration in your art
By Katja Škorjanc published
Katja Škorjanc explains how she brings aspects of Slavic folklore into her art to “reactivate history“.

How to make a moody cyberpunk scene in Photoshop
By Oleg Topor published
Oleg Topor shares the creative techniques he uses to portray a meeting of criminals in the depths of a futuristic city.

How to use RayNeo gaming glasses with the Nintendo Switch 2
By Beth Nicholls published
The end result is so worth it.

How I created the tense urban scenes in my graphic novel
By Raymond Tan published
Light, shape and colour were key to crafting the ominous atmosphere.

How Photoshop filters helped me make the concept art for Spectre Divide
By Brandon Liao published
Concept artist Brandon Liao gives insights into his visual development work.

How to light a 3D sculpt quickly using just one HDRI texture
By Ian Dean published
Speed up your 3D workflow with this texture-based lighting approach.
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