Plus create game vehicles, digital props and CG ads.
The new issue of 3D World is out now and it's full of inspirational insights into the latest visual effects and animation projects, as well as the best tutorials and reviews to help you improve your art and make the most of your tools.
Here's some of the great content you can expect to see in the new issue, on sale now.
We sit down to talk with the guys at ILM to discover some of the secrets behind the making of the latest instalment of the Star Wars franchise. Find out how they approached creating light sabres and furry alien creatures.
Feature: Massive Saddles Up
Massive, which sprang from the Lord of the Rings trilogy, is a huge help when trying to generate believable hordes of Orcs and Goblins, but also human groups and now, even mounted cavalry. Read about the company, the software and get a kickstart in creating your own crowd sims.
Training: Create an Alien Pirate
In this tutorial, Darrell Abney of ILM takes you through the process of creating this exceptional alien pirate character, which is also our cover star this issue.
Training: Make a game vehicle in Cinema 4D
In this tutorial you will learn how to model and render a game concept vehicle using Cinema 4D, including some excellent tips on creating meshes, setting up materials and lighting the scene.
Training: Q and A
Our regular Artist Q&A section is here, and this issue we have answered your questions on many topics, including a common one on how to use ZBrush to generate custom vector displacement maps.
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Rob Redman is the editor of 3D World and ImagineFX magazines and has a background in animation, visual effects, and photography. As a 3D artist he created the mothership in the Webby winning Plot Device and was animator on the follow-up; Order up. He has created training for Cinema 4D and Blackmagic Design Fusion artists. He's been a published product and food photographer since the age of 15. As well as being a multi-instrumentalist, Rob is also an avid beard grower.