
Ian Dean
Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean

Sony's Horizon lawsuit sums up gaming's creative crisis
By Ian Dean published
As a lifelong gamer, I’ve never seen the industry so afraid to take risks. This lawsuit proves it.

How Avatar: Fire and Ash’s brutal new visual design rekindled my love for the series
By Ian Dean published
James Cameron's threequel just blew up Pandora's fantasy.

Dark Knight trilogy's David S. Goyer leads lineup exploring AI’s creative future
By Ian Dean published
Hollywood will descend on SIGGRAPH 2025.

The Weirdcore art trend is the most unsettling thing to happen to nostalgia
By Ian Dean published
The anti-design aesthetic is changing art, games, and film.

How an iconic game faked a mirror and fooled me completely
By Ian Dean published
The old tricks used by game devs still wow me.

The best iPad alternatives – escape the Apple ecosystem
By Ian Dean last updated
Our reviewers pick the best iPad alternatives from Samsung, Microsoft, Honor and more.

How Crytek’s 25-year journey can inspire the next generation of game artists
By Ian Dean published
First-ever documentary is crammed with lessons for aspiring game artists

Blender on iPad is finally happening, and it could be the app every artist needs
By Ian Dean published
Take your 3D art studio anywhere.

Huion Kamvas Slate 13 review: a gorgeous tablet, but frustrating pen experience
By Ian Dean published
I loved how it looked… right up until I tried to sketch with it.

I was terrified of the Cenobites as a kid, which is why Hellraiser: Revival is walking a fine line
By Ian Dean published
The Unreal Engine 5 horror game risks turning terror into spectacle.

Wuchang: Fallen Feathers falls short of greatness, yet I can't stop playing
By Ian Dean published
Its fast, aggressive combat kept dragging me back, flaws and all.

The best laptops for Cricut makers: get the most out of Cricut Design Space
By Ian Dean last updated
As keen crafters, we've picked out the best laptops for Cricut makers – all tested to handle the brand's software.

Tired of Cricut's crafting machines? Here are the best Cricut alternatives
By Ian Dean, Beth Nicholls last updated
The best Cricut alternatives for cutting and crafting with vinyl, paper, card, fabric and more.

Why the sumptuous '70s-inspired art style of Agatha Christie: Death on the Nile is more than nostalgia
By Ian Dean published
How a fresh perspective brings new life to a classic mystery.

This 2011 Photoshop tutorial just taught me more than many recent ones
By Olly Lawson published
Great art advice never ages.

Sinclair GamerCard's nostalgic soul and modern design rekindled my love of retro games
By Ian Dean published
A minimalist retro game console that tries something new (and old).

Donkey Kong Bananza review: Switch 2 finally has its must-play system seller
By Ian Dean published
A game that breaks the ground and all the rules – essential.

Wacom’s MovinkPad 11 is the creative iPad alt you’ve been waiting for
By Ian Dean published
Slim, sharp, and built for artists, Wacom’s bold move aims for Apple’s creative crown.

I discovered a secret 'fantasy console' packed with the best games you've never heard of – and it lets you make your own
By Ian Dean published
PICO-8's brilliant, tiny games are hiding in plain sight.

I'm scared GTA 6’s predicted $7.6 billion success could hurt the games I love
By Ian Dean published
What will be the cost to art, innovation, and indie voices?

The overlooked reasons why '90s animated films still hold up – and why they still feel magical
By James Clarke published
From The Lion King to Ghost in the Shell, why these classics still matter.

How are these 3D characters so ugly yet so beautiful?
By Ian Dean published
There's a reason we love ugly design.

Avoid the tariffs and save more with this made-in-America Prime Day deal
By Ian Dean published
Get the Artograph EZ Tracer Projector for less – this all-American deal is your Prime Day win.
Daily design news, reviews, how-tos and more, as picked by the editors.