Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean

By Ian Dean Published
Director Ilya Naishuller reveals he "mimicked how I would shoot this practically".

By Ian Dean Published
Turkish concept artist Ali Eser on how his country inspires his art.

By Ian Dean Published
A fun revival that's also paw-sitively messy in places.

By Ian Dean Last updated
From Doom to Death Stranding, these game soundtracks are worth spinning and cost less.

By Ian Dean Last updated
An indie Doom Eternal that almost hits its targets.

By Ian Dean Last updated
This hidden side of the uncurated internet can still inspire.

By Ian Dean Last updated
Nintendo just resurrected its weirdest era for Gen Z.

By Ian Dean Published
Cocktail and slushie machines you'll actually use this summer get Memorial Day savings.

By Ian Dean Published
A retro remaster that enhances, obscures, and frustrates in equal measure.

By Ian Dean Published
A retro lightgun console that gets surprisingly close to the '90s experience.

By Ian Dean Published
ArtStation, Character Design References and ShotDeck are ruining my free time in the best way.

By Ian Dean Published
Everything looks beautiful and that’s exactly why it’s scary.

By Ian Dean Published
Improving on its predecessor, this sandbox racer manages the unthinkable: to be all things to all people.

By Ian Dean Published
It's all a matter of time and space (and notes, lots of notes).

By Ian Dean Published
Italian artist Max Bianchini shares how character backgrounds help his designs.

By Ian Dean Published
What the Nintendo fan backlash can teach artists about character design.

By Ian Dean Published
A lovely wilderness sandbox that runs out of surprises too soon.

By Ian Dean Published
The Switch 2 remake has turned into a full-blown internet argument.

By Ian Dean Published
A powerful tool or pipeline to 'AI slop' games?

By Ian Dean Published
Reset, from the Clair Obscur: Expedition 33 publisher, shows video games belong in art, fashion and design.

By Ian Dean Published
From Moleskine to Strathmore, the deals creatives shouldn’t miss.

By Ian Dean Published
Light on challenge, but captures the awkwardness of music taste in every illustration.
By Ian Dean Published
Illustrator Maciek Łazowski discovered an intuitive way to learn 3D modelling.
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