Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean

By Ian Dean Published
This solo indie dev explains why today's best indie JRPGs don't actually want to look retro.

By Ian Dean Published
"Create for yourself until the right people find you," says Amir Zand.

By Ian Dean Published
The growing importance of new tech like Lightcraft Jetset for indie filmmaking.

By Tanya Combrinck Published
The art epiphanies that propelled Morgan Noll from no experience to Star Trek: Lower Decks.

By Ian Dean Published
A pixel art, neo-noir Happy Death Day-alike I couldn't put down.

By Ian Dean Published
For Prime Day, save on one of the best drawing tablets I've tested.

By Ian Dean Published
This Switch 2 port is missing some newer upgrades, but I still couldn't put it down.

By Ian Dean Published
"Without AI, NUVAGAIA would still be a folder of notes," says Gerard Bisbal.

By Ian Dean Published
It's because of the art team's one golden design rule.

By Ian Dean Published
Why are Epic’s new plans dividing everyone?

By Ian Dean Published
Sovereign Tower’s art director reveals how a 19th-century illustrator inspired this RPG.

By Ian Dean Published
It's instantly familiar in the best way possible.

By Ian Dean Published
No Law wants you to notice everything in its world.

By Ian Dean Published
Why it feels fresher than PlayStation and Xbox.

By Ian Dean Published
Krafton's PUBG Ally experiment and Nvidia ACE UE5 plugins reveal the future of real-time AI characters.

By Ian Dean Published
An experiment in retro horror that can feel too authentic.

By Ian Dean Published
The most ambitious piece of interactive design yet.

By Ian Dean last updated
How a two-person indie dev crafted a vast, interconnected world by hand.

By James Clarke Published
Milk VFX visualised 450 million years of Earth’s lost worlds.

By Ian Dean last updated
Our experts pick the best easels for painting available today.

By Ian Dean Published
More than Sega nostalgia.

By Ian Dean Published
This gorgeous retro gaming book explains why Fatal Fury deserves more respect.

By Ian Dean Published
It's not on sale, but after a year of waiting, I finally need one.
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