Ian Dean
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean
Whisper it, but A Quiet Place: The Road Ahead could be the year's creepiest game
By Ian Dean published
The new story trailer has me on edge.
No biggie, just Capcom quietly announcing Resident Evil 9
By Ian Dean published
There's a port of Resident Evil 7 coming to Apple mobiles, too.
I love the 1970s design of Evercade's new Atari Super Pocket retro console
By Ian Dean published
There's a Technos retro game handheld too.
Making Fallout in Unreal Engine 5 - merging old and new film techniques
By Ian Dean published
AJ Sciutto shares what Magnopus learned from making Amazon's hit series.
Wacom Yuify - the new 'anti-AI' platform - is now in open beta
By Ian Dean published
Sign up and protect your art from today.
Procreate's Kyle T. Webster reveals his three steps to better custom brushes
By Ian Dean published
Draw inspiration from this pro advice.
Using Unreal Engine: what skills do artists need to make it in real time filmmaking?
By Ian Dean published
An Unreal Engine VFX team is a blended family.
VR stylus for digital art and design: everything you need to know
By Beth Nicholls, Ian Dean published
Now you can work in 2D and 3D virtual reality in Meta Quest or Apple Vision Pro - but how do VR stylus work and who are they for?
Acclaimed digital brush creator Kyle T. Webster joins Procreate
By Ian Dean published
Disney, Pixar and Sony Animation love his brushes.
The best laptops for Cricut makers
By Ian Dean last updated
As keen crafters, we've picked out the best laptops for Cricut makers – all tested to handle the brand's software.
Little Big Adventure: Twinsen’s Quest rekindles my love of 90s design
By Ian Dean published
Watch the cult retro adventure game's first trailer.
The best xTool Machines
By Ian Dean last updated
Our expert guide to the best xTool machines.
The best tablets for students
By Ian Dean last updated
Save cash with our pick of the best tablets for students.
How Still Wakes The Deep was made more terrifyingly beautiful with Unreal Engine 5
By Ian Dean published
Creating the "2001 trippy design".
Still Wakes The Deep review: a pitch perfect Lovecraftian Poseidon Adventure
By Ian Dean published
An atmospheric horror that showcases Unreal Engine 5.
Honing the manga influence on indie hit video game Slave Zero X
By Ian Dean published
Yasushi Nirasawa and 1990s visual influences.
How will generative AI be used in VFX?
By Ian Dean published
We ask those working in the industry today to predict the future of filmmaking.
"AI has the potential to revolutionise VFX" says Chaos' Kam Star
By Ian Dean published
Why and how AI could give 3D artists greater power.
The future of game development and AI
By Ian Dean published
From 3D modelling to animation and scripting, how AI is being used.
Animate like Gears of War: E-Day with these 500 free Unreal Engine character animations
By Ian Dean published
Epic Games releases the Game Animation Sample Project.
Game engine creator Unity has a plan for AI that is "empowering" and "responsible"
By Ian Dean published
Nico Perony, Unity's director of AI research, looks to the future.
Wacom's found a use for blockchain - and it will protect your art from AI
By Ian Dean last updated
Wacom Yuify enables artists to claim authorship.
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