
James Clarke
James has written about movies and popular culture since 2001. His books include Blue Eyed Cool: Paul Newman, Bodies in Heroic Motion: The Cinema of James Cameron, The Virgin Film Guide: Animated Films and The Year of the Geek. In addition to his books, James has written for magazines including 3D World and Imagine FX.
In addition to writing on film and animation, James teaches screenwriting. He has taught on the MA Screenwriting course at London Film School and is currently a Visiting Lecturer at Birmingham City University. He has worked as a Script Reader for the British Film Institute and as a tutor for the BFI Film Academy scheme.
Latest articles by James Clarke

Flights of Creativity: the VFX behind Masters of the Air
By James Clarke published
DNEG visual effects supervisor Xavier Bernasconi discusses working on high-flying WWII series.

Creating a whole world with Jellyfish Pictures
By James Clarke published
New creative director Archie Donato discusses the VFX and animation studio’s philosophy, leading a team, and the joy of creativity.

Artist insight: pro advice from The Gnomon Workshop's best instructors
By James Clarke published
Art advice from four digital art masters - Pascal Blanch, Andy Park, Hamish Frater and Rembert Montald.

Making Wayfinder: Airship Syndicate's art team interviewed
By James Clarke published
Wayfinder's creative director, Joe Madureira, and his team reveal the secrets in their concept art for the upcoming RPG.

The VFX behind Teenage Mutant Ninja Turtles: Mutant Mayhem
By James Clarke published
A behind-the-scenes peek at the new movie.

How Pixar has changed in the last 20 years
By James Clarke published
A look back at the studio's past.

Making the Unreal Engine 5 film The Voice in the Hollow
By James Clarke published
Director Miguel Ortega explains how Unreal Engine 5 enabled the creation of the animated fable, The Voice in the Hollow.
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