Designing the giddy Art Nouveau fantasy world of new game Our Brilliant Ruin

Our Brilliant Ruin transmedia; a party scene
(Image credit: Studio Hermitage)

Transmedia is a buzzy word at the moment. As small studios and developers wrestle with ideas of getting more from their work, more teams are deciding to plan holistic IP - rather than create a single game or film or book these adventurous studios are plotting a web of releases, including video games, comics and movies.

New technology like Unreal Engine 5 is helping teams create larger projects across broader mediums, for example. The team at Studio Hermitage is doing just this with its debut IP, Our Brilliant Ruin. Described as 'Downton Abbey meets Game of Thrones at the end of the world', this ambitious project includes a tabletop RPG (currently in Kickstarter), a comic series (to be published by Dark Horse), an audio drama podcast and a video game.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.