Designing the giddy Art Nouveau fantasy world of new game Our Brilliant Ruin

Our Brilliant Ruin transmedia; a party scene
(Image credit: Studio Hermitage)

Transmedia is a buzzy word at the moment. As small studios and developers wrestle with ideas of getting more from their work, more teams are deciding to plan holistic IP - rather than create a single game or film or book these adventurous studios are plotting a web of releases, including video games, comics and movies.

New technology like Unreal Engine 5 is helping teams create larger projects across broader mediums, for example. The team at Studio Hermitage is doing just this with its debut IP, Our Brilliant Ruin. Described as 'Downton Abbey meets Game of Thrones at the end of the world', this ambitious project includes a tabletop RPG (currently in Kickstarter), a comic series (to be published by Dark Horse), an audio drama podcast and a video game.

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.