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By ImagineFX staff Published
The artist talks fantasy inspirations and industry life

By Trevor Hogg Published
Executive producer Matt Shakman and cinematographer Jess Hall discuss balancing the drama and spectacle.

By Paul Hatton Published
Does this year's animation, modelling, simulation and rendering toolset impress?

By Paul Hatton Published
Workflow and speed improvements dominate.

By Mihai Dobrin Published
Upgrading the assets for hit video game Total War: Pharaoh

By Richard Jusuf Published
Use a mix of software to craft a production-ready character.

By Tanya Combrinck Published
Four artists discuss using visual elements to imbue their work with personal and universal human stories.

By Trevor Hogg Published
Production designers Stephen Swain and Stefan Dechant discuss bringing Zack Synder's world to life.
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