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Latest about Xbox

Fatal Fury: City of the Wolves review – a triumphant comeback that rekindles the series' classic fighting spirit
By Alan Wen published
SNK's original prize fighter still packs a punch with its comic book roots.

David Fincher's weird Xbox ad brings back early 2000s vibes
By Joe Foley published
Games console ads just got weird again.

“It's staggeringly simple” – this coding tool is ideal for artists looking to break into game development
By Lewis Packwood published
Arco game artist and indie dev Max Cahill explains why Lua and the LÖVE engine are a great combo.

Promise Mascot Agency review: Showa-era Japanese retro vibes, modern game design chores
By Alan Wen published
What if one of Yakuza's wild mini-games broke free?

South of Midnight review: Southern Gothic blended with fantasy in a tightly woven action-adventure
By Alan Wen published
Southern creature comforts.

How the South of Midnight art team achieved its artisan animation style inspired by stop-motion
By Alan Wen published
Art director Whitney Clayton and animation director Mike Jungbluth reveal how the Xbox game's eye-catching look is made.

Monster Hunter Wilds review: a new open-world design feels fresh and exciting
By Lewis Packwood published
The most accessible Monster Hunter game to date.

Fanta's just unveiled the most garish Xbox branding collab yet
By Joe Foley published
I've just been blinded by an Xbox controller.
Daily design news, reviews, how-tos and more, as picked by the editors.