How to use the BodyPaint tool in Cinema 4D

In this tutorial, I will show you a simple way to start texturing assets with the BodyPaint 3D paint assistant and the BodyPaint UV editor in Cinema 4D.

This method is the best way I have found to bridge the inevitable compromise between timeframe and finish quality. I used this method for the first time for the project momo, which is a book telling the story of a little bird flying to Paris to reach his best friend, another bird. For this project I made the most of using BodyPaint because the character didn’t change very much during the story, and I was working against a tight deadline.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.