AMD Radeon Pro W6800 review By Rob Redman published 8 July 21 magcontent, vfx, animation, video editing, AMD's latest Radeon Pro graphics card reviewed
V-Ray 5.1 review By Cirstyn Bech-Yagher published 29 June 21 3D Our V-Ray 5.1 review explores if the software is a must-have addition to your 3D toolset.
How to create 3D optical illusions By Matías Gárate published 25 June 21 3D Use 3D sculpting and clever geometry to create 3D optical illusions.
How to 3D sculpt on an iPad By Glen Southern published 16 June 21 3D Learn to 3D sculpt on an iPad just as you would with ZBrush or Blender.
These 3D portraits are unbelievably realistic By Brad Thorne published 9 June 21 3D These artists have reached new levels of photorealism.
How to deliver originality in VFX By Ben Haworth published 18 May 21 3D Master the art of true originality in your VFX.
3D art: 34 incredible examples to inspire you By 3D World staff published 17 May 21 3D Visit another dimension with this stunning 3D art.
This Star Wars Y-wing 3D redesign is utterly stunning By Brad Thorne published 7 May 21 3D The iconic Y-wing starfighter gets a stylish new look.
How to make a music video By Brad Thorne published 24 April 21 3D Discover the experts' VFX secrets of how to make a cutting edge music video.
4 overlooked ZBrush tools you need to know By Maya Jermy published 20 April 21 3D These often-forgotten tools will improve your 3D creations.
12 ways 3D printing changed the world By 3D World staff published 1 April 21 3D From space and fashion to medicine, explore how 3D printing is reshaping our world.
ZBrush 2021 review By Glen Southern published 30 March 21 3D Is Pixologic's latest version of ZBrush worth the upgrade?
Game design: Everything you need to get started By Rob Redman published 12 January 21 games A checklist of game design essentials.
PureRef: How to use the image reference tool By Mike Griggs published 15 December 20 how to Learn to collate and arrange reference images with PureRef.
Radeon Pro VII Graphics Card review By Rob Redman published 25 November 20 Review We test AMD's latest card.
Compositing in animation: Learn the basics By Mike Griggs published 17 November 20 how to Get to grips with the basics of compositing for 3D animation.
WebAR: All you need to know about the next big thing By Ben Graves published 4 November 20 3D We look at WebAR's benefits, limitations and possibilities.
How to simplify blend shape creation in Maya By Antony Ward published 21 October 20 how to Use Maya to create blend shapes with greater efficiency.
How to use Gravity Sketch By Mike Griggs published 15 October 20 3D Discover how Gravity Sketch can positively impact your CG workflow with this step-by-step guide.
Gaea review By Cirstyn Bech-Yagher published 23 September 20 Review Is Gaea the future of CG terrain design?