Advice
Latest Advice

By Tom May Published
Beginning something new is often the hardest part. Here's how to avoid self-sabotage and get going.

By Ian Dean Published
From Procreate to Cara, how artists can avoid invasive algorithms.

By Mike Griggs Published
Mastering the real-world techniques that work even better in CG.

By Juliene Sinclair Published
Muddy colours aren’t a sign of weakness – they show you’ve been taught to ignore the one skill that matters most.

By Steve Brouwers Published
In an extract from his book Boost Your Creativity, Steve Brouwers argues why rest and relaxation are the creative's best friend.

By Rostyslav Zagornov Published
How Rostyslav Zagornov conveys the hi-tech tone of a research facility without cluttering the scene.

By Ant Ward Published
Learn how different 3D tools excel at different tasks, and how to combine them.

By Mike Griggs Published
No-nonsense advice on choosing the right 3D app for your creative goals.
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