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Don't Lose Aggro is a solo-playing MMORPG experience made by a solo developer
By Alan Wen published
Distilling MMO raids into the tank's role from someone who's been tanking in World of Warcraft for over 20 years.

Creative job losses are rising – and we need to talk about it
By Tom May published
We need to think about how to respond.

Honor of Kings: World is an open-world fantasy game that surpassed its MOBA origins – here's why
By Alan Wen published
A reimagined mythical world you have to explore.

Unreal Engine vs Unity: which is right for you?
By Joe Foley published
The two most popular and powerful real-time video game and 3D development platforms compared.

'Dread, anxiety... but also hope': Here's how creatives really feel about social media in 2025
By Tom May published
Creatives reveal their true emotions.

There's a big problem with Taylor Swift's new website
By Tom May last updated
Her disabled fans deserve better than this mess.

How I painted this One Piece character artwork for Big Mom's voice actress
By Sean ‘Ridd-Li’ Abbott published
Follow my process in Clip Studio Paint.

These are the best logos of all time
By Tom May last updated
We review the greatest logos ever designed.
Daily design news, reviews, how-tos and more, as picked by the editors.