Features
Latest Features

"We focused on creating something timeless" – why Guild Wars 2 remains an artistically unique game
By Ian Dean published
How a love of traditional art techniques built a fantasy world.

How Fatal Fury: City of the Wolves reimagines its anime pixel art fighters for a new era
By Alan Wen published
SNK veterans Nobuyuki Kuroki and Yoichiro Soeda reveal what goes into updating a retro gaming icon for a new generation.

Creating the whimsical digital art for hit trading card game Disney Lorcana
By James Clarke published
James Clarke speaks to a trio of artists about their work illustrating beautiful card art for hit TCG Disney Lorcana

I talked to Lenovo's monitor boss about the future of screen tech, and it's big news for creatives
By Erlingur Einarsson published
New monitors, future tech and (of course) the spectre of AI.

Why "vibe and tone" matters – learn tabletop RPG art secrets from award-winning creators
By Tanya Combrinck published
Tanya Combrinck meets the artists and designers who created some this year’s best tabletop role-playing games

The beigeification of design: Why are brands so afraid of colour?
By Simon Ward published
Not everything needs to look like an iPhone box.

"The work is profoundly different" says the artist behind HBO's The Last of Us Season 2 poster campaign
By Ian Dean published
Illustrator Greg Ruth on his journey to finding a style and a career

"There is a fundamental shift happening in society": Puma's bold new campaign flips the script on sports advertising
By Daniel John published
The brand's playful new ad is all about getting high.
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