Features
Latest Features

How Resident Evil Requiem is designed to make horror feel personal
By Ian Dean published
After my hands-on, the art direction still haunts me.

Hype fatigue is real. This is how brands can avoid it
By Stefan Hajek published
Will anyone care about GTA VI by the time it finally releases?

I picked the best laptops for photo editing: Beautiful screens and packed with power
By Matt Hanson last updated
Full of power, these are the best laptops for photo editing.

Maya Indie could save you hundreds of dollars, but is it worth it?
By Paul Hatton published
Maya Indie is the full version of Maya but it comes at a fraction of the cost

The 7 biggest barriers to learning a new skill (and how to smash through them)
By Tom May published
Here’s how to overcome the most common obstacles.

Why creatives need to stop making New Year's resolutions we never keep
By Tom May published
We all know we're kidding ourselves. So why don't we quit?

Why this indie horror dev turned to Unreal Engine 5 to build believable fear
By Alan Wen published
Using MetaHumans helped two-person indie studio bring Silent Road's J-horror to life.

The best places to sell design online
By Joe Foley last updated
Make extra cash by using the best places to sell design online.
Daily design news, reviews, how-tos and more, as picked by the editors.

