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"I’m creatively greedy": a day in the life of mixed media artist Stefan Falconer
By Natalie Fear published
Golden Wolf's creative director discusses his career-defining work and the animation studio's evolution.

Game art careers: how outsourcing studios are helping to make games from Halo to Borderlands
By Chuck Byas published
Production director Chuck Byas explains how game art creation is changing.

Creatives are more optimistic about AI, Monotype research shows
By Natalie Fear published
We’re looking to a future where AI and human creativity can coincide.

"I’d love to see fewer boundaries in the design industry”: a day in the life of Amy Globus
By Natalie Fear published
Team's co-founder discusses approaching design with an artist's sensibility.

Inside the artist's studio: why the digital artist Erik Ly enjoys a maximalist aesthetic
By ImagineFX staff published
Inside the artist's studio; Video games illustrator Erik Ly's home studio is replete with trinkets, figures and artbooks

"Stay ever curious": a day in the life Eri Panasci
By Natalie Fear published
Jelly's executive producer discusses the importance of "allowing space for a bit of uncontrolled, unplanned creative weirdness."

Celebrate 50 years of Dungeons & Dragons, plus lots more in ImagineFX issue 247
By Rob Redman published
See what’s inside the new edition of ImagineFX – on sale now!

"We didn’t need to conform to anyone’s standards": a day in the life of Alex Daly
By Natalie Fear published
Daly's founder discusses how she became 'The Crowdsourceress' and the importance of a "holistic and niche" approach to PR.
Daily design news, reviews, how-tos and more, as picked by the editors.


