7 steps to successfully running a global creative team By James Hattin published 15 November 18 3D Maintain efficiency when working with remote artists.
Create a 3D landscape in 6 simple steps By Alexis Vaisse published 7 November 18 3D Use Wysilab's Instant Terra tool to make your own natural environment.
How to rig a face for animation By Antony Ward published 7 November 18 3D Learn how to create a full facial rig with this Maya workflow.
Which CG discipline is right for you? By 3D World staff published 5 November 18 3D Find your ideal computer graphics role with our handy guide.
Jurassic World VFX uncaged By Trevor Hogg published 2 November 18 VFX Join us on guided tour of the visual effects in Jurassic World: Fallen Kingdom, courtesy of ILM.
Make vehicle animations with iClone 7 By Adolf Navarro published 26 October 18 3D Discover an easy method for creating four-wheel vehicle animations.
How to scan a person in less than five minutes By Ian Failes published 25 October 18 3D Learn to easily capture an actor with a normal camera or smartphone.
UV mapping for beginners By Cirstyn Bech-Yagher published 23 October 18 3D New to the world of UV mapping? We take you through the fundamentals of this critical 3D task.
Create clouds with FumeFX for 3ds Max By Vikrant J Dalal published 17 October 18 3D Add a touch of reality to your renders with a variety of cloud effects.
Understand the Unity asset import pipeline By Josh Naylor, Ethan Bruins published 12 October 18 3D Import your assets and bring them to life in real time with Unity.
Pixar Animation Studios: 4 secrets to success By Paul Hellard published 9 October 18 3D Discover the tools and techniques of Pixar.
Level up your VR art By Martin Nebelong published 5 October 18 3D Learn the tricks of importing and setting up your VR models in Cinema 4D and OctaneRender.
Create a lifelike digital human By Ian Spriggs published 3 October 18 3D Learn to make digital portraits without falling into the uncanny valley.
What is motion capture? By Brad Thorne published 1 October 18 VFX Discover what mo-cap is, what it's used for, and how AI is bringing it to the masses.
How to model a complex 3D city scene in Blender By Mateusz Wielgus published 1 October 18 3D 17 expert tips and useful advice on creating an urban scene.
How to build a VFX studio By Brad Thorne published 27 September 18 3D Artists share how they set up their own VFX studios, and give tips for those wanting to do the same.
Marmoset Toolbag 3 review By Cirstyn Bech-Yagher published 24 September 18 Tools The PBR real-time renderer gets some welcome improvements.
15 expert Cinema 4D tips By 3D World staff published 20 September 18 Cinema 4D Discover how to boost your skills and master Cinema 4D with our collection of expert tips.
Guardians of the Galaxy Vol. 2: behind the scenes By Ian Failes published 19 September 18 3D How Weta Digital created amazing visual effects for the Guardians.
Pose a character in ZBrush: 4 top tips By Maya Jermy published 14 September 18 3D Harness the tools of ZBrush to create interesting character poses.