Playing with different positions could transform your concept art
Alejandro Burdisio uses rough geometric sketches to put things in their place.
When creating concept art, the placement of objects can define a scene's effectiveness, so it makes sense to test out different options Below, the artist Alejandro Burdisio tells us how he approaches a scene. If you need to build your art setup to get started, see our guides to the best drawing tablets or the best laptops for drawing.
This image is from a personal series called Imperial Wars. Working from preliminary pencil sketches, I rendered with brushes by starting with the base colour of the canvas to create the colour atmosphere.
I then started to sketch the elements, keeping in mind the perspective and narrative form of the positions. Initially, I create geometric blocks to guide the placement of all the components – in this case, it’s the position of the planes.
Then I paint all of the objects and designs until I’m satisfied. In this scene’s perspective, the ground plane is tilted to make the scene dynamic, bold, and also chaotic.
This article originally appeared in ImagineFX. Subscribe to ImagineFX to never miss an issue. Print and digital subscriptions are available.
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Alejandro is a self- taught illustrator and concept artist from Argentina who has been drawing, painting, and illustrating professionally since he was 19. His work has appeared across animations, short films, video games and more.
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