I love the look of this Zelda-inspired pixel art game By Ian Dean published 6 November 23 Adorable Nintendo-like nostalgia.
Making Wayfinder: Airship Syndicate's art team interviewed By James Clarke published 3 November 23 Wayfinder's creative director, Joe Madureira, and his team reveal the secrets in their concept art for the upcoming RPG.
RoboCop Rogue City review: great design masks its flaws By Ian Dean published 31 October 23 You call this a glitch…
Vote now in the 15th Unity Awards By Ian Dean published 30 October 23 Do you have a favourite Unity-powered game, tool or film?
Generative AI, should indie game developers use it? We ask them By Lewis Packwood published 24 October 23 Indie game developers discuss the pros and cons of using generative AI.
Ghostrunner 2 review (PS5): beautiful design let down by a need to grow up By Ian Dean published 23 October 23 Ghostrunner 2 is a sharply designed sequel that tries too hard.
Art director Alina Fedaseyenka says making Synapse was "an artistic sweet spot" By Ian Dean published 23 October 23 Video game Synapse for PSVR 2 dropped colour for monochrome, Alina Fedaseyenka explains why less can be more in VR.
The best horror games of 2023 (so far) By Jess Kinghorn published 21 October 23 Looking for the best best horror games to play right now? Our expert gamer picks the best scary games of 2023 to date.
There's a new AMD CPU in town: The Ryzen Threadripper 7000 Series has arrived By Paul Hatton published 19 October 23 This is the CPU that delivers it all for media, automotive and architecture industries.
What can be done to stop generative AI art? By Tanya Combrinck last updated 17 October 23 These professional artists are fighting back against generative AI art.
Lords of the Fallen dev experimented with generative AI during development By Ian Dean published 17 October 23 Hexworks' is open about using AI for game development, but there's a limit.
Twinmotion 2023.2 finally gets Unreal Engine 5's Lumen, this is why it matters By Paul Hatton published 11 October 23 I couldn't be happier with Twinmotion 2023.2.
Artists hate these AI-made game character redesigns By Paul Hatton published 6 October 23 And we can see why.
AI is replacing artists, and here's the proof By Paul Hatton published 6 October 23 How worried should you really be?
Ghostrunner 2 is Dune meets Half-Life, says its art director By Ian Dean published 3 October 23 Ghostrunner 2's art director Wojciech Wilk discusses the team's artistic choices, influences and tech.
Bitmap Books celebrate the best of retro game art, I meet its founder Sam Dyer By Ian Dean published 26 September 23 Bitmap Books' founder Sam Dyer tells me how a love of retro games led to creating a unique series of art books.
The best game art books, now and coming soon By Ian Dean published 25 September 23 How expert chooses the best game art books available now as well as those coming soon. If you're a keen concept artist or want to get inspired, these will help.
This Cyberpunk 2077: Phantom Liberty design actually exists, and I love it By Ian Dean published 4 September 23 Game art comes to life.
Star Wars: Dark Forces is proof why remasters are vital By Ian Dean published 24 August 23 Replaying the hits never felt better.